Super Skelly Boy

Super Skelly Boy is a post-jam game I made for the Friday Night Game
Jam. It's a casual game jam which gives you 3 hours to make your
game.
My initial idea was something like 'You're in the car home at a late
evening playing on your Gameboy. The Gameboy of course didn't have a
backlight, so you're reliant on the occasionall streetlight showing
you what's going on in the game, for the rest you're reliant on audio
cues and predictions.'
Turns out that not being able to see the game isn't really
fun, so I scrapped it pretty quickly, focusing on making it a
simon says like game with some cool audio syncing instead.
All in all I think it's quite a fun game, especially for the (small)
amount of time I've put into it. I'm pretty proud of the pixelart
too!
The audio syncing could be done a bit better, and the game reaches a
level of difficulty pretty quickly before being unfair, but that's
just nitpickery.