PLAN'D

PLAN'D is a game made in a single week for the GBJam, which means it had to adhere to some limitations like resolution, color palette and controls, such that it could theoretically be made and played on a Gameboy.
For this game I worked together with Poltergasm (Artist) and Mahbod
Karamoozian (Composer) while I did the code and game design.
Despite the relative small amount of time we had, we spent a lot of
time polishing the game to make it look and feel like something
special, which really paid off.
There's a total of 3 stages with 11 different types of enemies, so there's plenty of content to explore.
Out of 182 entries the game scored #1 on audio, #2 on gameplay, and #2 overall. Needless to say, I'm really proud of this game.