Justin van der Leij

My Works

PLAN'D

Gameboy-style turnbased strategy game for GBJam

TET'R

Tetris where you control the board instead of the pieces made for LÖVE Jam 2023

Ricochet

2D puzzle sniping game made in 48 hours for GMTK Game Jam

BREAK'T

Breakout where you control the ball made for LÖVE Jam 2021

Concord

Feature-complete ECS for LÖVE

Magical Resonance

Magical fighting game made in 72 hours for Ludum Dare 44

Super Skelly Boy

A small Simon Says dodging game made

Monstertaal

Educational game to make children aware of the languages around them

Refactoring Guidance Tool

Academic research project for giving refactoring advice

Cardle

Physical visual programming language robot

Inky

Generic GUI library for LÖVE

Crisp

Multi-channel signed distance rendering for LÖVE

Dr. Shrunk

Virus killing game made for Global Game Jam 2020

Sir Dashaton

Dashing game with a 3D stacking technique made for Ludum Dare 42

Woordwies

Serious game to learn dutch dialects

Keep it Lit

Party managment game made for Ludum Dare 46

SNAK'

Snake variation made for LÖVE Jam 2020

Lovox'

Stylized voxel renderer for LÖVE

PON'

Pong variation made for LÖVE jam 2019

Planet Coaster Smoothing Tool

Rollercoaster tool for Planet Coaster made with AHK

Runic Forest

Magical fighting game made in 72 hours for Ludum Dare 39

Chip-8 Emulator

Emulator for the Chip-8 system

Pocalypse

Shooting game using 3D stacking technique for Ludum Dare 37

Rogue Blast

Tile based rogue-lite made for Ludum Dare 34